Chronicles: Medieval - Better than Total War and Bannerlord?
A video on YouTube. In History, a Krater category.
Watch on YouTubeSummary by Krater
An overview of Chronicles: Medieval, a sandbox RPG in development by Raw Power Games, covering the game's scope, core pillars, design principles, world map, and campaign and battle mechanics.
From the video
Answers: What are the features and gameplay details of Chronicles: Medieval?
- Chronicles: Medieval game overview
- Raw Power Games studio
- Game core pillars and design philosophy
- Campaign gameplay and politics
- Battle mechanics and units
What it concludes
- Chronicles: Medieval is positioned between strategy and RPG, aiming for a horizontal move from Mount & Blade with increased scope.
- The game is built on Unreal Engine 5 to leverage existing tools and a standardized workflow.
- Mod support will be a core pillar, though modding tools will not be available on day one.
- The campaign features a title-based nobility and faction system that moves away from classical monolithic factions.
- Battle gameplay includes three levels: battle planning, command mode, and combat mode, with morale as the deciding factor.
Rate it, review it and add it to your lists in Krater.
Titles and thumbnails from YouTube. Krater isn't affiliated with, endorsed by or sponsored by YouTube or Google.