Insane Unit Customization for Total War: Warhammer 40,000 (DEEP DIVE)
A video on YouTube. In History, a Krater category.
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A video breakdown of Total War: Warhammer 40,000 developer livestream, covering deployment phases, strategic reserves, army abilities, unit cards, range combat mechanics, cover systems, projectile modeling, and battle damage.
From the video
Answers: What are the new details and mechanics shown in Total War: Warhammer 40,000 livestream?
- Total War: Warhammer 40,000
- deployment phase and reserves
- unit cards and customization
- range combat and projectile modeling
- cover systems and destructibility
- firing cycles and line of sight
- unit behavior and suppression
- flanking mechanics
- battle damage and chaotic death
What it concludes
- Fog of war is confirmed in the game with visuals not yet in this build.
- Strategic reserves allow players to deploy up to 40 units from the fleet or nearby armies.
- Bombardments include off-field and orbital attacks that can be guided after deployment.
- Unit cards feature live troop updates and weapon swapping based on combat context.
- Cover provides evasion buffs, which persist even if the cover is destroyed.
- Projectiles are fully simulated with physical tick rates and visual-only ricochets.
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