Fixing Dragon Ball Super's BAD Artwork | EPISODE TWO | The Anatomy of Anime
A video on YouTube. In Anime, a Krater category.
Watch on YouTubeSummary by Krater
The creator corrects poorly animated artwork from multiple episodes of Dragon Ball Super, redrawing key frames and discussing the behind-the-scenes production factors that contributed to the series' animation issues.
From the video
Answers: Why was Dragon Ball Super animation so rushed and poor?
- Dragon Ball Super animation correction
- Anime production timelines
- Character design and model sheets
- Studio work conditions and staff experience
What it concludes
- Dragon Ball Super's poor artwork was primarily caused by severe time constraints and a rushed pre-production schedule.
- Despite high merchandise revenue, the tight schedule forced Toei Animation to rely on inexperienced staff and outsource animation, impacting quality.
- Correcting the animation workload requires sufficient time and experienced staff to meet model sheet standards properly.
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